Snap + Naru Meha, Master Wizard Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Snap and Naru Meha in hand.
- There is a creature on the battlefield.
- You control two lands that collectively tap for enough to cast Naru Meha.
available
Steps
How does this combo work?
- 1Cast Snap by paying
, targeting any creature.
- 2With the original Snap on the stack, cast Naru Meha.
- 3Resolve the Naru Meha ETB, causing you to create a copy of Snap and change its target to Naru Meha.
- 4Resolve the copy of Snap, returning Naru Meha to your hand and untapping two lands that produce enough to recast it.
- 5Repeat from step 2.
- 1
Results
What do I get from this combo?
- Infinite creature ETB
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Infinite untap of lands you control
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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