Teferi, Temporal Archmage
The Chain Veil
Prerequisites
What do I need to start this combo?
| Teferi and The Chain Veil on the battlefield. | |
| Teferi has at least five loyalty counters on it.
You control a combination of up to three permanents on the battlefield with the ability to produce a total of at least |
Steps
How does this combo work?
1 | Activate The Chain Veil by paying |
2 | Activate Teferi's second loyalty ability by removing a loyalty counter from it, untapping the Chain Veil and the three mana-producing permanents. |
3 | Repeat from step 1 until Teferi dies due to having zero loyalty. |
4 | Cast Teferi from your command zone. |
5 | Activate Teferi's first loyalty ability by adding a loyalty counter to it, looking at the top two cards of your library and putting one card from the top of your library into your hand and the other onto the bottom of your library. |
6 | Do this x times, where x is equal to one half times the number of times you activated The Chain Veil this turn minus four, rounded down. |
7 | Activate Teferi's second loyalty ability, untapping the Chain Veil and the three mana-producing permanents. |
8 | Repeat step 7 an additional time. |
9 | Activate Teferi's second loyalty ability by untapping the three mana producing permanents and the additional mana producing permanent, adding |
10 | Repeat step 9 until Teferi dies due to having zero loyalty. |
11 | Repeat from step 4. |
Results
What do I get from this combo?
| Infinite card draw | |
| Infinite colored mana | |
| Infinite colorless mana | |
| Infinite planeswalker activations |
Combo Metadata
24390
DECKS
0.48%
OF 5038819 ELIGIBLE DECKS
Rank 137
MOST PLAYED OF 67111 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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