Kalamax, the Stormsire
Increasing Vengeance
Prerequisites
What do I need to start this combo?
| Kalamax on the battlefield (Kalamax tapped on the battlefield). | |
| Increasing Vengeance in hand or in your graveyard. | |
| You have an additional castable sorcery. | |
| plus the cost of the additional sorcery available |
Steps
How does this combo work?
1 | Cast any sorcery by paying its mana cost. |
2 | Holding priority, cast Increasing Vengeance by paying its mana cost. |
3 | Kalamax's first and second abilities trigger. |
4 | Resolve the first ability, creating a copy of Increasing Vengeance and choosing to copy the original Increasing Vengeance. |
5 | Resolve the second ability, putting a +1/+1 counter on Kalamax. |
6 | Resolve the Increasing Vengeance copy, creating a copy of Increasing Vengeance. |
7 | Kalamax's second ability triggers, putting a +1/+1 counter on itself. |
8 | Repeat from step 6 any number of times. |
Results
What do I get from this combo?
| Infinite +1/+1 counters on a creature | |
| Infinite magecraft triggers |
Combo Metadata
3090
DECKS
0.28%
OF 1116521 ELIGIBLE DECKS
Rank 1899
MOST PLAYED OF 67111 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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